Experience working with different game mechanics and the specifics of these projects
- 3D game mechanics
- Anti-cheat system
- Project's logging and analytics
JavaScript,
WebGL,
PlayCanvas,
NodeJS
2 frontend developers
1 backend developer
QA, DevOps, Manager, Team Lead
2 months
- Classic game mechanics
- Points, bonuses, rating
- Social Networks Integration
VueJS,
NodeJS
1 frontend developer
1 backend developer
QA, Manager
3 weeks
- Casual Games Mechanics
- Rating System
- Management system
PixiJS
HTML5 Canvas
PHP/Laravel
3 frontend developers
1 backend developer
QA, Manager
1 month
- Game mechanics
- Multiplayer
- Chat
JavaScript
WebSocket
NodeJS
2 frontend developers
1 backend developer
QA, Manager
2 months
- 3D car exterior configurator
- Draggable scene: manual view from any side
- Customisation by parts of a car body
- Different fill types: colors, textures, stickers
JavaScript
WebGL
ThreeJS
1 frontend developer
QA, Manager, Team Lead
2 months
- Casual Gameplay
- Social networks integrations
- Rating System
- Management system
VueJS,
HTML5 Canvas,
PHP/Laravel
3 frontend developer
1 backend developer
QA, Manager
3 weeks
- 3D Games Mechanics
- Physics
PlayCanvas,
WebGL
1 frontend developer
QA, Manager
2 weeks
- Custom unique layout
- Storytelling and game mechanics combined with brand products and their descriptions
JavaScript,
PHP/Laravel
2 frontend developers
1 backend developer
QA, Manager
1 month
- Online player with friend mode
- Playing with computer mode
- Real-time synchronization
- Tournaments
- Rating Table
JavaScript
WebGL
NodeJS
Web-Sockets
1 front-end developer
1 back-end developer
1 month
- Сreating and managing tasks
- Interactive chessboard
- Rating system
JavaScript
HTML5 Canvas
NodeJS
1 frontend developer
QA, Manager
2 weeks
PixiJS
1 frontend developer
1 week
- Custom unique grid and rules
- Multiplayer gameplay
- Asynchronous mechanics
- High-load
JavaScript,
HTML5 Canvas,
Centrifuge,
GoLang,
Kubernetes
1 frontend developer
2 backend developer
QA, DevOps, Manager, Team Lead
3 weeks
Multiplayer Mechanism: Designed for two players to engage simultaneously.
Dynamic Burger Animation: As players 'eat', the burger model changes to show bite marks.
Jaw Movement Detection: Advanced AR technology to track users' jaw movements.
Scoring System: Points accumulate as users 'eat', determining the winner.
Spark AR
1 front-end developer
QA, Manager
2 weeks
Dynamic Gameplay: Laurel wreaths fly in from various angles and at diverse speeds, making each game experience unique.
Head-Tilt Mechanics: Utilizes the user's head movement as the primary game control, offering an intuitive and engaging gameplay experience.
Scoring System: Each successfully caught laurel wreath earns the user a point, encouraging competitive play and repeated attempts.
Rewards: Users are incentivized with promotional codes upon game completion, promoting both engagement and potential brand purchases.
Brand Integration: The game is designed to align with AVON's branding, offering a cohesive marketing experience.
Spark AR
1 front-end developer
QA, Manager
1 week
Traps
Bonuses
Lives
Multi-levels
HTML5 Canvas
JavaScript
NodeJS
MongoDB
2 front-end developers
1 back-end developer
Flappy bird game mechanic
PixiJS
1 frontend developer
2 weeks
PixiJS
1 frontend developer
2 weeks
- Game mechanics
- Player vs. Computer
- Player vs. Player
- Enlarged field version
JavaScript
NodeJS
1 frontend developer
1 backend developer
QA, Manager
1 month
PixiJS
1 front-end developer
1 week
- 3 games: ski, hockey and snowboard
- Rating system
- External control with mobile device
JavaScript,
NodeJS,
WebSockets
3 frontend developers
1 backend developers
QA, Manager, Team Lead
1 month
- Game mechanics
- Multiplayer mechanics
- Virtual players
- Bonus system
JavaScript
HTML5 Canvas
NodeJS
2 frontend developers
1 backend developer
QA, Manager
1 month
- Game mechanics
- Multiplayer mechanics
- Real-time chat
- Virtual players
JavaScript
NodeJS
WebSockets
2 frontend developers
1 backend developer
QA, Manager
2 months